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with Neal Riley

Audio Application Development with Max/Msp

Overview:

Developing audio/video software can be quite challenging. Max/Msp is a audio/video toolkit that allows artist and coders to create and edit "patches" in real-time. An often over-looked feature of Max/Msp is the ability to compile a patch to a Windows or Mac application. This allows a Max/Msp patch to be compiled, packaged, a re-distributed on another computer, or even an App store!
This workshop will help you take your Max patch from the brainstorming and hacking phase all the way through to a Windows or Macintosh application that can be used outside of the Max/Msp editor.

Throughout the workshop, we will build some simple audio tools from scratch, including:
- a Guitar Amplifier
- a Reverb Tank
- a FM Synthesizer
- a Hardware-Synced Drum Machine

This workshop will address:
- Bundling patches with the Max Runtime
- Best practices for Application settings and installation
- Using presets and accessing the local file system
- Modular development with subpatchers and bpatchers
- Syncing with MIDI Hardware

Materials needed:

- A Macintosh (10.6 or later) or Windows (XP SP2 or later) computer
- A copy of Max/Msp (Version 5 or 6) from http://www.cycling74.com

 

Neal Riley

Neal Riley’s background in Electonic Music started in college, where he studied contemporary Electronic Music during Karlheinz Stockhausen’s residency at the Univeristy of Alabama. During this time he composed using Csound, PureData, and Max/MSP. As theMetakids, Neal has worked with EDM artists such as Beautiful Bells (Moodgadget) and recently Hudson Mohawke, Paul Van Dyke and Just Blaze. These events highlight an integration between the visual and audio experience, transcending what either the visual or audible could accomplish alone.