Introduction to Unreal Engine 4

Unreal Engine 4 is an industry leader for game development with the ability to render scenery that ranges from nearly photo-realistic to completely alien. The UE4 editor offers intuitive development of interactive 2D and 3D spaces.

This three-day workshop will be an introduction to Unreal Engine as a tool for visionary exploration and artistic expression. UE4’s visual scripting language, Blueprints, is an accessible way to create procedural animation and interaction so artists, designers and developers are all welcome.

August 16th: 6pm-9pm
August 17th: 6pm-9pm
August 18th: 6pm-9pm

Cost: $270 (9 hours x $30)
Level: Beginner-Intermediate
Requirements: a recent Macbook Pro or similar Windows gaming laptop with Unreal Engine 4.16 installed.
What will you learn: the basics of 3D development, scripting in Blueprints, modeling using BSP geometry, materials, lighting and environmental effects.

Discounts available for students and the underemployed.


Ray McClure

Ray McClure founded his interactive studio Dreamboat in 2009 to develop web and installation experiences. Notable creations include PollySynth, a multiplayer polyphonic synthesizer, and 808 Cube which combines a Roland TR-808 drum machine with a Rubik's cube. As a member of the Gray Area Cultural Incubator program he created the mixed reality installation Amazing Grace and Computers. In 2016 he started the virtual reality studio Plus Four with partner Casey McGonagle. Their voice controlled VR project VVVR was developed at the Convergence residency in Banff, Canada and featured at both the 2016 Gray Area Festival and David Lynch's Festival of Disruption.