Stepping into WebVR with A-Frame

A-Frame is a open-source framework for creating 3D and virtual reality experiences on the web. It was built by the MozVR team to more quickly prototype WebVR experiences as we asked ourselves “what would the virtual reality on the web look like?”

Wednesday, July 26th: 6pm-9pm
Friday, July 28th: 6pm-9pm

This two day workshop will provide an introduction to creating VR experiences using a web browser, creative approaches to rapid VR prototyping in any WebGL-enabled browser, as well as live tutorials, demonstrations and prototype applications. Learn how to build an interactive 360° VR environment on mobile, desktop or VR headsets including Oculus Rift, HTC Vive or Google Cardboard—all accessible by visiting a website.

In this workshop students will learn:
How to create and share WebVR content
How to creatively use media (video, audio, sculpture) in WebVR
Creative approaches to prototyping VR in the browser
How to test webVR content in multiple VR headsets (Cardboards, HTC Vive, Oculus Rift)

Requirements: bring a laptop
Programming Experience Level: Beginner to Advanced HTML & Javascript

Discounts available for students and the underemployed.


Ray McClure

Ray McClure founded his interactive studio Dreamboat in 2009 to develop web and installation experiences. Notable creations include PollySynth, a multiplayer polyphonic synthesizer, and 808 Cube which combines a Roland TR-808 drum machine with a Rubik's cube. As a member of the Gray Area Cultural Incubator program he created the mixed reality installation Amazing Grace and Computers. In 2016 he started the virtual reality studio Plus Four with partner Casey McGonagle. Their voice controlled VR project VVVR was developed at the Convergence residency in Banff, Canada and featured at both the 2016 Gray Area Festival and David Lynch's Festival of Disruption.