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Worldbuilding: 3D Augmented Reality Workshop

Imagine a new world, then build it. In this online workshop, explore ways of altering your perception of your reality by overlaying your own digital creations. Transform your vision and memories of place, from designing virtual worlds in Spark AR, creating 3D assets in Blender, and incorporating open-source 3D models from the web. By the end of this workshop, you'll be ready to deploy your own animated Marker-less AR filter and share them with the world.

Workshop Logistics

Dates: Saturday & Sunday, August 15 & 16
Times: 11am – 2pm PST

Cost: $180

Experience Level: Basic 3D modelling experience

Requirements:
•PC/Mac with latest version of Spark AR installed and Blender 2.82a (or older)
•Spark AR Play app on Iphone/Android

Workshop Outline

We’ll primarily be using Spark AR and its plane tracking template and Blender to create 3D assets:
• Overview of interactive, animated objects and effects in augmented reality
• Intro to Spark AR's workspace & patch editor
• Using Spark AR's plane tracker to create AR filters in camera/world space
• Creating unique spatial qualities that can integrate with real world contexts in Spark AR
• Using the Spark AR play app to test filters
• Blender 3D modeling and texturing basics to create models
• Sourcing royalty free 2D sprite-sheets and 3D models
• Deploying projects onto social media or share with your community privately

Online Workshop

This 6 hours online workshop will be held as two 3 hours workshop over two days via video webinar. We will have an online community chat to share your questions during and beyond the workshop. The workshop will be recorded, archived and shared with participants for a limited time. Please contact us if you have any additional questions at [email protected].

Instructor

Miriam Hillawi Abraham

Miriam Hillawi Abraham is a multi-disciplinary designer and artist from Addis Ababa, Ethiopia. With a background in Architecture, she employs digital media as well as architectural and experiential design techniques to explore themes of futurism (particularly Afrofuturism and equitable futures), experimental conservation, vernacular architecture and intersectional feminism. She holds an MFA in Interaction Design from the California College of the Arts and has received a BArch in Architecture from the Glasgow School of Art, as well as Part I of The Royal Institute of British Architects License. She is currently working as the Game-code Instructor at Bay Area Video Coalition where she infuses social justice and futurism into her curriculum. Her work has been featured in the Funambulist magazine and exhibitions across the Bay Area including the Institute for the Future, California Academy of Sciences, Hubbell Street Galleries.

Diversity Scholarship

To help creators of all backgrounds reach their goals, we are proud to offer a diversity scholarship to sustain and advance an inclusive community at Gray Area and beyond. This scholarship is for outstanding students from diverse backgrounds that are underrepresented in higher education and the fields of art, design, and technology. Recipients will receive a 50% discount towards partial tuition for the workshop.

The Diversity Scholarship gives preferences to artists who identify as women, queer and trans folks, gender nonconforming folks, and people of color. We highly encourage all students to apply.




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