Topics of the workshop include:
+ Programming using the Dart language
+ Math for 3D games
+ Linear algebra
+ Graphics fundamentals (lighting, texturing)
+ Utilizing the WebGL API to create a rendering engine
+ Exploring the graphics pipeline
+ Resource management
+ Organizing a scene
Required equipment:
Access to a computer capable of running WebGL using Chrome, and the Dart SDK.
Prerequisites:
Intermediate level of programming experience. Web development experience is a plus, but not required.