fbpx

Blog

Urban Prototyping panel recordings now online!

Thanks again to everyone who came out to our inaugural Urban Prototyping Festival October 20! We're pleased to announce that recordings of all four of our incredible UP:SF panel discussions are now available online! Visit the links below to watch each panel and learn more about the principles behind UP from some of the world's preeminent experts in placemaking, design thinking, prototyping, and urban data. Every panel was overflowing out the door during the festival, and showed just how quickly interest in this this movement is growing. Thanks again to all our panelists, and keep the discussion going by ...

Thank you for making UP:SF a memorable day!

We are thrilled to report that the first UP: San Francisco was a great success, after months of hard work with our partners at Intersection for the Arts and the 5M Project. Thousands of people attended over the course of the day to learn about the replicable urban projects prototyped at GAFFTA, listen to our gracious keynotes Tom Kelley and John Rahaim, participate in a days worth of panels and catch music and live visual code from some of the best resident DJ's and code artists in the Bay. Plans are already underway for the next installment of UP, and ...

The Art of Data Visualization: WebGL and Three.js Q&A with Michael Chang

Maps are not only visual, but also spatiotemporal objects. They communicate across past, present, and future societies and move between local and global geographies. For the past three years, my research of maps has enriched my perception that maps serve as artistic representations of bodies as well as historical movements of bodies and knowledge. Data mapping also conveys differentiated movements of objects and knowledge. However, unlike maps of the past, data mapping's capacity to make sensible and legible its precisely measured content extends directly to the end user. Maps have the potential to reveal global patterns and trends through representations ...

Defiance of Preset Limitations with vade

For many people in the motion graphics community, the name vade has become synonymous with a tireless, pissed off programmer with a resilience for weathering the myriad of bugs that appear after system updates. He visited us last weekend for a live visual performance to accompany Atom™ + Tobias' acid techno beatdown at the Bunker. In the following days he dropped an abundance of his knowledge about Quartz Composer, reviewing logic & comparisons, feedback techniques, 3D meshes, GLSL, OpenCL, Core Image, Javascript, math expressions, and how to make custom plugins and apps. I had a second to chat with vade (aka Anton ...

On Lo-Fi Imagery and Documentation: Audio Visualist, Stephanie Sherriff

Stephanie Sherriff is one of those artists that knows what she wants. Somehow her work continues to evolve while remaining uniquely styled to her aesthetic. This is a rare trait amongst experimental media-based artists. Before her last set of visual performances at the Bunker, she revamped her performance system, built some new FX, and shot some new footage. Needless to say, those of us that had seen Stephanie perform previously were eager with anticipation to see her latest material. Naturally, Stephanie pulled out all of the stops. She showcased an extensive array of her repertoire and amongst it was her ...