Reza Ali

Reza is a computational designer/creative technologist/multi-faceted hybrid engineer who is interested in everything from design to biology to entrepreneurship. He is interested in human computer interaction (interaction design), architecture/product design, software, mobile technology/hacking, generative visuals, algorithmic art, data visualization, audio-visual interactive immersive environments, new media tools for DJs/VJs/Performers, Trans-Architecture, photography, graphic design, user interfaces, electronics, 3D animation, modeling, rendering and scripting. Some of his goals are to create content and interactive controllers for multimedia performance systems, to create new and fun models of interaction, to create form/visuals/sounds though algorithmic processes, to create real-time computer graphics for virtual worlds, and to explore the realm of science and mathematics to make complex phenomena understandable and intuitive. He hopes to change the world by making a difference in how people use technology, design products and experience new media art and entertainment.

For some latter half of 2010 and early 2/3 of 2011 he lived in LA and worked for various companies, including Motion Theory under Mathew Cullen, Kaan Atilla, and Chris Riehl and at Nokia Research Center under Rebecca Allen (Founding Chair of Design Media Arts @ UCLA). All the while he freelanced for POSSIBLE (created an audio-visual VJ app for Deadmau5), and the Santa Barbara Museum of Art (created an iPad app, iCubist, that augmented the museum’s Analytic Cubist Exhibit featuring works from Picasso and Braque). Reza gave presentations and talks at Nokia Design, Google Data Arts Center, NIME 2010, and NIME 2011. His work was featured in two books, Visual Complexity by Manuel Lima and Generative Art by Matt Pearson and numerous times online at On his spare time he worked on a gallery installation, and various other personal new media art projects.

In 2010 Reza earned a Master of Science in Multimedia Engineering (with a focus in Visual and Spatial Arts) from the Media Arts and Technology at the University of California, Santa Barbara. His advisors were George Legrady (Data Visualization Artist), Casey Reas (Co-Creator of Processing, MIT Media Lab), and Matthew Turk (MIT Media Lab). Before his move to Santa Barbara, California in 2008, he graduated from Rensselaer Polytechnic Institute with two B.S. (One in Mechanical and Electrical Engineering, and minors in Electronic Art and Product Design) studying under Curtis Bahn, Shawn Lawson and Kenneth Conner