Gray Area Incubator Artist Salon

Learn how artists are exploring social critique through art and creative media at Gray Area.

For our next Gray Area Incubator Artist Salon, we're going online! Artists from our 2020.1 Incubator cohort will share their projects in development with you through online presentations, and we invite you to join with your questions and feedback. Topics include machine-generated landscapes, immersive audio, and algorithmic simulations of the natural world.

Artist talks will take place via livestream on May 20, 5–6:30pm PST live on Patch.

Artists Presenting:
Ayse Demir
Brandon Eversole
Jacky Lu
Marc Kate
Ryan Smith
Stephanie Andrews
Stephen Standridge
Steven Piasecki
Vanessa Li

Learn more about our Incubator members here.

Please note that we are currently accepting applications for our 2020.2 Incubator, which begins July 2020. Learn more and apply here.

Artists

Ayse Demir

Ayse Demir is a San Francisco based advanced analytics and data visualization professional with a passion of creating and seeing beautiful things. In all aspects of life, she loves working with complexity; and finding clarity, truth and balance in it. Outside of data and design world, she's a yoga and meditation teacher working to bring more gentleness, strength and awareness to her life and others. Her interest and curiosity in variety of areas help her build meaningful connections and understand the world as it is.

Brandon Eversole

Brandon Eversole is a visual artist first, technologist second. With curiosity as the seed of his art practice, his work is a path towards understanding interconnectedness. Creating projects ranging from film to interactive installations, his work explores physical space and interaction with 3D sculptures testing the limits of our senses. His process mixes both digital and analog media incorporating drawing, painting, animation, photography, and filmmaking. He has been living and working in San Francisco for the past 13 years.

Jacky Lu

I'm a software engineer and former machine learning researcher with much experience in traditional media. I've been drawing and painting as long as I can remember, and have been recently transitioning to digital generative works. Some of my latest interests have been creating compelling visuals in TouchDesigner as well as exploring latent structures of representation in generative adversarial networks. Moving forward, I think there's a lot of area to be explored at the intersection of traditional media, computer graphics, and the latest in machine learning research.

Marc Kate

A detour from his electronic post-punk/synthgaze solo project Never Knows, artist Marc Kate creates static experiments in synthesis that embody the opposite of New Age music. These static, spacious sounds, while haunting and etherial, are anything but spiritual. Instead, Kate’s music is visceral, material and deeply human. Originally trained as a filmmaker and visual artist, San Francisco based producer and composer Marc Kate applies a cinematic and conceptual approach to music and audio production. Faint outlines of melody and song are buried and burdened by an ocean of distortion, self-doubt and melancholy. In effect: a music that undermines itself. Each track is a calculated performance of cathartic release, pitting delicate gesture against brute force. For those familiar with Tim Hecker, Lawrence English or Rafael Anton Irisarri, Kate similarly creates a tension between serenity and dissonance, crossing vintage analog with laptop experimentation. He most recently released “File #08”, his debut for San Francisco label Computer Tapes.

Ryan Smith

A long time touring musician with the band Caribou, Ryan also produces futuristic techno music under the moniker Taraval, makes modular ambient music in the live electronic duo Bathing, and has a long running collaboration with Jeremy Greenspan of the Junior Boys, both producing experimental electronic music and running the label Geej. He produced a collaborative performance of a 1973 graphics score by avant-garde composer Frank McCarty called Tactus Tempus, a controlled improvisational process for 9 audio visual performers live at Gray Area. He is an expert level user of Ableton and Max For Live, VCV Rack (virtual modular synthesis environment), numerous hardware instruments and an accomplished guitar player.

Stephanie Andrews

Stephanie is a creative technologist, creative code educator, immersive experience developer, independent fabricator and local maker. Much of her art practice is centered around developing curious compositional methods and participatory installations that foster collaboration, communication, empathy, creative agency, and imaginative play.

Stephen Standridge

Exploring interaction systems through digital art, Stephen utilizes techniques such as procedural generation, projection mapping,  and physical computing to create interactive installations exploring dimensionality and perception. In the Experiential Space Research Lab, he will further his artistic explorations into the subtle and fundamental dialogue between environment and mind.

Steven Piasecki

Steve Piasecki is a bay area artist working in photography and video. His influences and inspirations come from dreams, visions, somatic experiences, and nature. His photography has been published internationally. Born in Iowa, Steve studied at the School of the Art Institute of Chicago and received a BFA in photography and computer graphics in 1992. He has lived and worked in San Francisco since 1993. His photography work focuses on the enchanting beauty of flowers, the role of insects, and images from dreams. With those sources as a basis, he creates mandalas for meditation and to contemplate how the world is reflected and revealed all around us.

Vanessa Li

Vanessa Li is a Canadian sound technologist and software engineer with formal training in music technology, computer science, architectural acoustics, and classical piano. She has worked professionally in the audio software and music streaming industry as a systems and backend engineer for over 8 years in the San Francisco Bay Area. Vanessa’s installations revolve around experiences that take the individual out of their default mode of passive receptivity, often using sound as a medium, to foster conscious reflection on phenomena, ranging from the elemental fabric of reality up to higher-order relationships. Her work attempts to highlight the role between the self and the environment using novel interactions that link one’s internal experience with the external through listening. She has exhibited works in the San Francisco Bay Area at the Gray Area Arts Foundation and Soundwave Festival, in Berlin at Spektrum, and in Budapest at the Spatial Sound Institute.




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