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with Tarik Barri.

GLSL

In this class I'll be teaching how to make computer generated visuals really sexy looking. You can do all kinds of things in realtime like adding glow, blur, noise, transforming 3d shapes, or any number of visual effects that you may want to invent yourself. One of the most effective ways to get this done is by using shader languages like GLSL. It is a technique that for some reason is often overlooked, resulting in most realtime visuals being much less precise, beautiful and effective than they could be with the kind graphics cards that we have in our computers these days.

I'll be showing how you can make use of these shader languages within Max/MSP, and also how to effectively control them in realtime in order to make them function within the context of a live visual composition. Do bring your midi controllers in order to get the most out of that!

 

Tarik Barri

Tarik Barri is an audiovisual composer and software developer. Programming since childhood, making electronic music since his teens, and becoming fascinated with visuals since his early 20’s, he combined these elements into a single art form, exploring the similarities and differences between sound and visuals as well as the novel phenomena resulting from their synthesis. Barri regularly performs with artists such as Sote, Thom Yorke and Paul Jebanasam, and has previously toured with Robert Henke and Nicolas Jaar. He’s part of the team programming Videosync, a software that acts as a visual add-on to Ableton Live, and allows non-programmers to have intuitive, precise control over visuals that live on musical timeline and respond to midi inputs. This is ideal for creating and improvising audiovisual works, but also works as a method to create live visuals without any audio component.