fbpx

Gray Area Incubator Artist Salon 2019.1

Incubator projects explore the intersection of art, technology and social critique.

Agenda

6:00 - 6:30 pm: Event registration
6:30 - 8:30 pm: 10 Minute Talks
8:30 - 9:00 pm: Event Wrap Up

Details

The event is $5-$20 Sliding Scale Entry
All Ages
21+ Bar

Join us for the next Gray Area Incubator Artist Salon, where select members of our 2019.1 Incubator cohort will share their projects in development and we invite you to contribute your feedback. Select Incubator members will present their work in a TED-style talk with a question and answer period from the audience.

Artists Presenting:
Kieran Farr
Marc Schroeder
Sean Stillwell
Shihan Zhang and Qinqin Yang
Stephanie Andrews
Stephen Standridge
Steven Piasecki

Learn more about our Incubator members in our Medium Article.

2019.1 Incubator Artists: Anastasia Victor, Andres Cuervo, Ari Kalinowski, Brooke Keller, Jacob Sperber, Joey Larko, Kieran Farr, Marc Schroeder, Ray Mcclure, Ryan Smith, Sean Stillwell, Shihan Zhang, Stephanie Andrews, Stephen Standridge, Steven Piasecki, Trevor Sigler.

Please note that we are currently accepting applications for our 2019.2 Incubator, which begins July 2019. Learn more and apply here.

Artists

Kieran Farr

Kieran is a self-taught developer and WebXR advocate and hobbyist. He's created many experiments exploring the intersection of WebXR, projection mapping / AR and building virtual cities. For his day job, he's worked in online video for over a decade with a mix of “left brain” and “right brain” leadership roles ranging from founder to developer, product, strategy and marketing. He lives in the Mission and is an active member of the community, he organizes the SF WebXR meetup, volunteers at Chavez Elementary and supports the SOMA Rotary Club.

Marc Schroeder

Marc Schroeder is a San Francisco-based multimedia technologist working with creative code, electronic music, written word, and data systems. His background is in radio, live DJing, and Computer Science. In all mediums, Marc is most interested in finding the thoughtful, introspective spaces hidden between identifiable styles by digging deeply for unexpected connections.

Sean Stillwell

Sean lives and works in San Francisco, CA. He works in the local maker and burner scenes where he continues to expand his tool set from conceptual art, bronze casting, and mix media sculpture to 3D parametric modeling, interactive LED programming, mapped projection & animation, and immersive experience design. With 6 years under his belt as an architectural designer at both an international corporate firm and a local high end residential firm, he has a great deal of experience delivering large, complex projects on time and on budget. He has a passion for sustainable, integrated design, and his ongoing art explorations often source salvaged material and/or champion home, planet earth, through education and activism.

Shihan Zhang

I am a speculative designer based in San Francisco. I came from an industrial design background and pursued MFA Design at California College of Arts from 2013 to 2017. My passion lies in challenging cultural stereotypes and preconceptions through speculative design. Expanding technologies’ possibilities to address Climate challenges fascinates me. I explored methods of design alternative futures by crafting fictional but solid systems, scenarios, and products to promote plausible futures. I am extremely curious and enthusiastic about how people interact with the environment and tools in diverse contexts. I consider design as a thinking mode and a making tool. As a creative and energetic designer, I am challenging myself every day to use the power of design to frame possible problems, to explore plausible opportunities, and to fuel positive change.

Stephanie Andrews smiling at the camera with glasses, dark hair and a white shirt.

Stephanie Andrews

Stephanie Andrews is an experience designer and creative technologist interested in exploring economies of collectivity, care, and communication. Her work seeks to respond to emergent issues with levity and sentimentality, primarily taking the form of flux kits, software tools, art games, tactile spaces, and participatory installations. Stephanie brings to her art practice an interdisciplinary background spanning software engineering, interaction design, public policy, social work, and community organizing. She specializes in building interactive systems that use digital, physical, and interpersonal mediums to create communal space.

Stephen Standridge

Exploring interaction systems through digital art, Stephen utilizes techniques such as procedural generation, projection mapping,  and physical computing to create interactive installations exploring dimensionality and perception. In the Experiential Space Research Lab, he will further his artistic explorations into the subtle and fundamental dialogue between environment and mind.