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Creative Coding: An Introduction to Processing

Saturday, October 3rd &  Sunday, October 4th. 1:00 – 6:00pm at Gray Area, 55 Taylor St, San Francisco

The first in a series of workshops on digital art-making, Presented by the Gray Area Artist Residency Program. This 2-day workshop will introduce you to the world of creative coding with Processing, a free programming environment that enables you to create interactive, dynamic, computer-based tools, projects, and art.


Description

From Processing.org

Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool.

 

Curriculum

  • What is Processing, and what can you do with it?
  • Creativity and Programming
  • Input, Output
  • Visuals
  • Animation, movement
  • Logic
  • Using data
  • Using Processing libraries
  • Programming Structures
  • Exporting, packaging and publishing Processing sketches.
  • How to teach yourself more

 


More Information

The workshops will be led by GAFFTA residents Gabriel DunneRyan AlexanderDaniel Massey, and local artist and designer Scott Murray. with special guest and co-creator of processing Casey Reas in attendance to offer insights on his works on display in GAFFTA’s inaugural exhibition, OPEN.


Workshop Materials

Laptop computer with Windows, Linux, or OS X. You may download Processing from processing.org.


Registration is limited to 25 students, and we have sold out! Stay tuned… more workshop announcements coming soon!

Gabriel Dunne

Gabriel Dunne (b.1981 San Francisco) is an audiovisual artist who creates works that explore visual, audible, and physical frequencies, drawing influence from natural systems, sensory patterns, structures and rhythms of the perceivable and imperceivable universe. He integrates a wide range of mediums including sculpture, music, sound, visualization/sonification, digital manufacturing and fabrication, parametric software, and site-specific installation. He has performed and shown his work internationally at venues including Barcelona Festival Sonar, Interferenze Italia, and is featured in the permanent collection of NY MoMA, and has been featured in WIRED Magazine, Mondo India, FOCUS Italia, Discover, Contemporary Art of Science and Technology, and Architectural Digest.

In addition to his studio practice, Dunne is an educator and conducts workshops in various communities, schools, and orgs. He’s developed curricula for visual programming, audio/visual graphics, and integrative media arts practice which contextualizes computing and technology as a language and creative medium. In 2010 he co-founded the group [O_o] oooshiny, which has grown to include an international community of designers, technologists, and artists. In 2012, he produced ‘NAAG’ in collaboration with Vishal K Dar, a 14′ tall site-specific sculpture which comes to life through an integrative digital fabrication and projection mapping process, aspiring to deconstruct the notion of sculpture as a static object. The work was installed in an abandoned factory in central Delhi, India during the India Art Faire — an event that included the local community in its process resulting in magical stories of its appearance. In 2015, ‘NAAG’ a larger version was installed in Mumbai, and most recently featured in the N.E.A.T. exhibition at the CJM in San Francisco in 2015/16. Dunne was an Artist in Residence at Gray Area in 2009/10 and Autodesk in 2014/15. He holds a B.A. from UCLA DMA.

Scott Murray

I write software that generates images and interactive experiences. I’m interested in data visualization, generative art, and designed experiences that encourage people to slow down and reflect. I am an Assistant Professor of Design atUSF, a contributor to Processing, and the author of Interactive Data Visualization for the Web. I studied at MassArt’s Dynamic Media Institute (M.F.A. 2010) and Vassar College (A.B. 2001).