3D Projection Mapping the DODA with PIXERA and TouchDesigner
In this hands-on workshop, you will explore the principles of 3D projection mapping and the workflow between PIXERA and TouchDesigner. You will learn to achieve perfect 3D alignment, create custom visuals in TouchDesigner, and seamlessly integrate these real-time assets into the PIXERA timeline alongside linear media.
Course Logistics
Dates: Thursday, January 15 + Friday, January 16, 2026
Times: Thursday + Friday, 10:00 – 4:00 PM PST
(Total: 12 hours) (Lunch provided)
Location: In Person
Cost: $600
Scholarship: We also offer Diversity Scholarships.
Apply by January 7, 2026.
Experience Level: Intermediate
Prerequisites:
• Basic PIXERA familiarity – if none, please watch the PIXERA 3.5hr fundamentals series
• Basic TouchDesigner Proficiency
Requirements:
• Students will need a Windows laptop, preferably with NVIDIA graphics card.
• Students should have the latest version of PIXERA and TouchDesigner, as well as a free PIXERA creator license and a free TouchDesigner Non-Commercial license
Additional Information:
• No Refunds or Exchanges.
• View our FAQ here.
• Contact [email protected] with any questions.
Workshop Outline
- PIXERA UI overview
- PIXERA projection mapping
- PIXERA timeline programming
- UV Mapping
- TouchDesigner 2D to 3D content creation
About Technologies
• PIXERA is a realtime media management tool for digital experiences.
• TouchDesigner is a node-based visual development tool for realtime content generation and data processing.
Educational Goals
- Learn how to projection map a 3D object and create custom realtime content which respects the model’s geometry start to finish. Upskill on two prevalent realtime digital media tools.
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