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Communal Computing Workshop
Neighborhood Internets

We live in the age of the "personal computer" these days. Even as the internet connects billions around the world every day, we still feel alone on the web. Our devices and interfaces were designed for individual experiences rather than collective ones. Communal Computing explores the shape of a world of "communal computers," filled with software made for people to create together and love each other and made by people who care about maintaining it for the long-term. How can technology bring us together and give us space to support one another and create together? How can we build it in a way that lets the human behind the design shine through the bits and circuits?

In this one day workshop, we'll explore alternative device interfaces and internet environments that foster intimacy, co-creation, and solidarity. The workshop is hands-on and experiential: each participant is expected to walk away with a functional "communal computing" interface.

Neighborhood Internets

What if we could enable sharing our presence on any website at any time?

Even though the web is teeming with thousands of people at any given moment, we often feel alone—just our cursor in the big world wide web. Even if we've stumbled upon the same places or crossed paths before, there's no sense of who else has been there and what kind of person they are. So much of what we do is hidden from each other.

playhtml is an open-source library Spencer Chang made to create web interactions that are shared in real-time and saved over time. From re-creating beloved existing interactions like shared cursors and message walls to imagining new ways of sharing digital space like internet furniture and digital fingerprints, playhtml imagines a world with a plurality of tiny internets and social networks that enable people to connect in more expressive and emergent ways than the text-centric platforms we have now, towards an internet that feels more like a shared city that anyone can shape.

Taking inspiration from everyday physical spaces we convene in (neighborhood cafes, transit stops, stoops, dog park) and emergent interactions in products (cursor parking lot, figma high-fives, party in a google doc), we'll enchant existing websites with real-time interactivity and create new tiny spaces that explore new ways of relating to one another and sharing space together on the web.

Course Logistics

Dates:
Sunday, Aug 18, 2024

Times:
2:00–4:30PM PST

Cost:
Sliding Scale, $25–50 for a one-day, two and a half hour long workshop.
We also offer Diversity Scholarships. Apply by August 12, 2024.

Requirements:
Basic familiarity with HTML is preferred. No experience with playhtml or javascript is required.

Course Materials:
Computer with a code editor, we will be using HTML, CSS, simple javascript, and playhtml.

Course Outline

• Intro
• Collaborative Website Making
• Shareouts & Exchange

Additional Information:
• No Refunds or Exchanges
• View our FAQ here
• Contact [email protected] with any questions

Educational Goals

By the end of the workshop you will have built your own small, communal website.

About Technologies

playhtml is an open-source infrastructure for creating shared web experiences by enhancing web elements with real-time, collaborative interactivity. Actions taken are saved, so visitors can see the traces of past visitors and make their presence known to future ones. It makes creating collaborative web interactions (like movable Figma objects, shared text in Google Docs, and multiplayer video games) as simple as a single HTML attribute.

About the Instructor

Spencer Chang

Spencer Chang is an internet artist and engineer stewarding and making computer forms that embody and empower human connection and creativity.
 Their interdependent practice spans open-source tools, internet environments, and computing-infused objects that offer alternative forms of digital being and invite & empower visitors to make their own technology. Their focus on communal spaces and infrastructure embodies a philosophy of solidarity by imagining, realizing, and maintaining technological patterns that nurture our capacity for taking care of our technology and each other.  Ultimately, their dream is an internet that feels like a home made for, and tended by, all of us—a patchwork of neighborhood websites, apps, and servers that enable us to play, share, and steward together.
He previously designed and built tools to democratize programming and create a healthier cyberspace for several years at Coda and Verses, and is the creator of playhtml, html garden, Gather, among other computer experiments. Their work has been featured and supported by the de Young Museum, Gray Area, CultureHub, MIT Technology Review, and Frieze.

Become a Gray Area Member

As a Gray Area Member you receive 20% off workshops in addition to special access to events, behind-the-scenes content and more. Gray Area is a dedicated family of supporters who believe in the power of creative action to catalyze social transformation. Join as a member today to provide sustaining support for our globally unique arts, education, research, and incubation programs.

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