Emerging Practices Showcase

Join us March 10th at 7:30pm for an evening of live visual performance from Stanford Art Department's Emerging Practices.

$5-$20 sliding scale Tickets available at the door.

Five students will perform new work with a focus on digitally manipulated and generated media. Drawing on on historical practices of animation, audio-visual performance, and algorithmic art, their pieces focus on time-based media, data, and the status of the body. They will be joined by Bay Area artists Gabriel Dunne, Cullen Miller, and Mary Franck for a showcase in Gray Area's Grand Theater.

Gabriel Dunne and Cullen Miller will be debuting an a/v performance that explores structures and textures of physical and auditory spaces, generated from a custom built performance system that integrates GPU-based physics with modular analog synthesis.


Gabriel Dunne

Gabriel Dunne (b.1981 San Francisco) is an audiovisual artist who creates works that explore visual, audible, and physical frequencies, drawing influence from natural systems, sensory patterns, structures and rhythms of the perceivable and imperceivable universe. He integrates a wide range of mediums including sculpture, music, sound, visualization/sonification, digital manufacturing and fabrication, parametric software, and site-specific installation. He has performed and shown his work internationally at venues including Barcelona Festival Sonar, Interferenze Italia, and is featured in the permanent collection of NY MoMA, and has been featured in WIRED Magazine, Mondo India, FOCUS Italia, Discover, Contemporary Art of Science and Technology, and Architectural Digest. In addition to his studio practice, Dunne is an educator and conducts workshops in various communities, schools, and orgs. He’s developed curricula for visual programming, audio/visual graphics, and integrative media arts practice which contextualizes computing and technology as a language and creative medium. In 2010 he co-founded the group [O_o] oooshiny, which has grown to include an international community of designers, technologists, and artists. In 2012, he produced ‘NAAG’ in collaboration with Vishal K Dar, a 14′ tall site-specific sculpture which comes to life through an integrative digital fabrication and projection mapping process, aspiring to deconstruct the notion of sculpture as a static object. The work was installed in an abandoned factory in central Delhi, India during the India Art Faire — an event that included the local community in its process resulting in magical stories of its appearance. In 2015, ‘NAAG’ a larger version was installed in Mumbai, and most recently featured in the N.E.A.T. exhibition at the CJM in San Francisco in 2015/16. Dunne was an Artist in Residence at Gray Area in 2009/10 and Autodesk in 2014/15. He holds a B.A. from UCLA DMA.

Mary Franck

Mary Franck is a media artist who uses real-time video in installation and performance to embody themes of memory, contemplation, alienation and obsession.

Mary holds a B.A. in Conceptual and Information Art from SFSU and a MDesR from SCI-Arc. Her art has been presented at the Gray Area Foundation for the Arts, CounterPULSE, Z-Space, Joyce SoHo, YBCA, Soundwave Biennale, Mutek Festival, and the Société des Arts Technologiques. She has lectured and lead workshops at Carnegie Mellon University, Arizona State University, FITC, INST-INT, Stanford, and the Da Vinci Creative festival in Seoul.

Cullen Miller

Cullen Miller is a sound-system artist, spatial-media designer, and curator. His projects vary in nature but typically fall within the spectrum of sound design, installation, composition, and systems design. Reared in Detroit, he relocated to San Francisco pursuing curatorial work with Gray Area, SFCMP, and to teach digital signal processing at San Francisco State University. He currently spends his days designing and constructing technical systems at Obscura Digital. He has released recordings under numerous aliases and organizes the concert series, FINITE. His performances and installations have been exhibited internationally in museums, galleries, and clubs.

Ash Ngu

Ash Ngu studies computer science and art. She thinks a lot about how nature and technology can play nice together, and how technology can help people understand themselves and each other better.

Alison Rush

Alison Rush is an audiovisual artist, performer, and instrument maker whose work spins narratives between languages, modalities, and species, on themes of self, synesthesia, alienation, consciousness, and the Other. Rush is a co-founder of Nyx Records (Merced, CA) and holds a B.A. in Psychology and Linguistics from Columbia University.

Kevin Zhai

Kevin Zhai has only recently been introduced to the world of digital art and is interested in exploring the possibilities of low fidelity storytelling. He believes that we as humans have immense capacity to empathize with even the simplest of visuals and movement and uses this belief as a starting point for creating and performing narratives.

Ouree Lee

Ouree Lee is pursuing a B.A. in Film & Media studies at Stanford University. Her work revolves around tensions expressed through audiovisual processes. She explores the fluidity and stillness in motion that such processes often bring to the fore. her background consists of cello and lighting/sound design.

Alexandra Risberg

Born in Stockholm, Sweden in 1994, Alexandra Risberg is inspired by her creative hometown. After living in London, Geneva, and now California, Risberg is fascinated by the shifting of landscapes, cultures and people. With a background in painting and installation, Risberg hopes to create alternative visions of the natural world.


Stanford Arts

Stanford University is placing creativity at the heart of a twenty-first-century education. The breadth and depth of the arts on the Stanford campus are manifest in the academic departments and distinguished programs, as well as in the signature arts presenters on campus: the Anderson Collection at Stanford University, the Cantor Arts Center and Stanford Live/Bing Concert Hall. Stanford’s unique interdisciplinary investigation of the arts combines innovation and entrepreneurship that is the hallmark of Silicon Valley with academic leadership in art theory and practice.