Pixel Mapping for the Stage Workshop

Learn Pixel Mapping and Programming for the Stage

Workshop Overview

LED pixel mapping has become nearly ubiquitous amongst light art projects big and small. Whether you drive your pixels with an Arduino or a Media Server mapping your pixels in software allows you to run complex coordinated patterns across your LED array. This workshop will give attendees an understanding and set of best practices of how LED's are mapped in software.

Workshop Logistics

Date: Two-day workshop meets 6pm-9pm on Tuesday, January 29th & Thursday, January 31st, 2019
Cost: $240 (6hrs x $40/hr)
Experience Level: Beginner to advanced
Requirements: Bring a PC Laptop with an ethernet port. You can also use a Mac running bootcamp with an ethernet adaptor

Workshop Outline
    - Introductions
    - Basics of the LED pixel as a light fixture
    - Working with multiple LEDs
    - DMX Control over LEDs
    - Pixel Mapping Software
    - LED Controllers

About Technologies

This workshop will focus on Pixel Mapping techniques using Madrix. Madrix is a powerful yet simple LED lighting controller for ultimate pixel mapping in 2D or 3D. The workshop will also cover ArtNet, an open source lighting control protocol that allows DMX and RDM lighting data to be transported over an ethernet network.

Part of the Creative Coding Workshop Series

There are 4 workshops from Jan 22 - Feb 21st, 2019

- Interactive Face-Tracking Workshop
- Pixel Mapping for the Stage Workshop
- 3D Cinematic Environments Workshop
- Generative 3D Modeling Workshop

View listings→

Enroll in multiple workshops receive a discount

- 10% discount for 2 workshops
- 15% discount for 3 workshops
- 20% discount for 4 workshops

Email [email protected] to take advantage of the workshop series discounts.

Instructor

Robb Pope

Robb founded Digital Ambiance after 5 years of concert touring as a lighting designer and video engineer, working on major tours such as Tool, Justin Timberlake, Green Day, No Doubt, Fergie & the Black Eyed Peas.

Robb attended the Art Institutes of New England where he received a degree in digital media. He continued his education at Full Sail University earning a degree in show production. Robb has continued to master his craft, completing various advanced education classes, including Hippotizer, Pandora’s Box, Catalyst, Axon Media Server and LDI Master Classes.

Recognizing the growing market for innovative lighting projection and interactive installations he put together a small team of artists and engineers to design and build the projects Digital Ambiance is now known for. In 2011, Robb founded Digital Ambiance with the goal of leading the industry in the design of fully immersive multimedia environments and interactive designs. His work incorporates next level lighting, projection, multi-touch and creative design solutions for brands looking for new and innovative ways to connect with and make a lasting impression on their audiences.