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Gallery Spotlight: Yvonne Fang
Dream Field (2024)

Gray Area is pleased to present the debut solo show of Gray Area Cultural Incubator Member Yvonne Fang.

On view from July 26 - September 1, by appointment, this focus exhibition presents Fang’s latest work Dream Field, which highlights the artist’s multi-layered explorations in artificial intelligence and simulation.

Gray Area Gallery Hours

The Gray Area Gallery is open for appointments on weekends and select dates. To schedule your visit and discuss available times, please reach out to our curator Wade Wallerstein at [email protected].

Dream Field (2024) is an extended reality experience that explores new opportunities for world-building afforded by digital rendering technologies: game engines, machine learning, and generative imaging.

In Fang’s fictional universe, an AI with self-determination has created its own world—a simulated version of the earth where the AI can finely control the virtual ecosystem to maintain ecological balance. Through a real-time video feed, the audience’s faces are translated into virtual creatures. By stepping in front of the AI’s lens, humans can see what their more efficient interspecies role would be in this idealized environment. Blurring the semantic divide between man, machine, and environment, Dream Field invites viewers to confront their own roles within ecological systems.

Throughout her practice, Fang experiments with non-conventional mediums for worldbuilding. In Dream Field, real-time AI image generation continuously evolves, updating the displayed scene constantly. The scene itself is built on top of an open world made in a traditional game engine (Unreal Engine 5, TouchDesigner). A USB webcam captures audience members, porting them into Fang’s AI-driven world. By embedding prompts into the invisible infrastructure running the blended 2D/3D visualization, Fang creates a hybrid space for play, experimentation, and reflection.

Overall Dream Field has an ethereal, disorienting effect. Warped aesthetics obfuscate processed imagery from the camera, rendering the scene difficult to read. The abstract qualities of Dream Field make reference to the concept of “hallucinations,” or the “ghost” in the machine: in popular culture, this is how unexpected outputs from machine learning systems are described. The resulting world that we see through human eyes is an idealized vision—a dream of reality—that echoes the emotional experience of ecological grief.

About the Artist

Yvonne Fang

Yvonne Fang is an artist, designer, and developer. She is interested in creativity and AI, and topics around climate change, technology, and human society. Her recent work focuses on creativity support tools and experimental human-AI co-creative systems, games, and interactive installations. She holds a Master's degree in Human-Computer Interaction from Carnegie Mellon University, and a BA from Bowdoin College where she studied international relations, computer science, and visual art. She is currently a resident at Gray Area’s Cultural Incubator, working on an interactive installation with real-time image generation.

 

Join Us For The Opening Event on August 8!

Featuring Dream Field and The Vitruvian Code

AI and the Future of Live Experience

Join us for an engaging panel discussion on the future of entertainment and live experiences. With insights from leading experts in the field, we will explore the collaborative processes, technical integrations, and future possibilities of AI-enhanced live entertainment. Afterwards, enjoy a happy hour and explore large-scale AI-driven artworks displayed throughout the Grand Theater.

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