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No Where Now Here

Project Description

[ no where now here ] is an immersive interactive 3D art installation. By flapping your arms and moving your body you will be a bird flying over a dream-like version of San Francisco, where trees replace cars and being free to fly is your normal state of being.

The immersive experience is achieved with a time-of-flight camera and full-body tracking algorithm providing real-time motion-capture data. A polarized light-based 3D projection will allow participants to see the virtual world through which they are flying in 3D for a full immersive experience.

Team Information

[no where now here] concept and realization are by Stefano Corazza with the fundamental help of Tyler Bryant.

Stefano has a degree in Mechanical Engineering, a Master in Design, a PhD in Mechanical Engineering and a PhD in Bioengineering and Computer Vision. He is very active in the domain of Visual Interactive Arts and New Media. Since his first large scale art project in 2006 he put together a community of high tech artists which are focusing on highly interactive forms of art. Previous art installations are “A Field of Sunflowerrobots” (2006), [timelovememory] 2009 and significant contributions to SWARM (2007). The current artistic focus is to develop techniques to have the audience become the center of the art installation. Stefano is also involved with binaural sounds and music research and is a guest at the CCRMA department for computer music at Stanford. Formerly researcher at Stanford University he founded Mixamo Inc. in 2008, a company active in 3D animation and motion capture, where he serves as CTO.

Website

Please visit No Where Now Here