DWeb for Creators
Decentralized Web (DWeb) for Creators will empower the next generation of emerging artists with the knowledge and tools necessary to adopt decentralized technology into their creative practices. Artists are vital to the DWeb movement, providing both cultural context for public adoptions and important use cases for the technology, but many don’t have the background or skills to build upon the technology without support.
This curriculum will provide open source toolkits as starting points for DWeb creative work that will also engender best practices for the work being created. In addition to providing the tools for new works to be created, the open source educational materials will result in the creation of many new genre defining artworks that will serve as examples for other creators, as well as engaging the public and other institutions for exhibition and preservation.
This course is made possible by the support of Filecoin Foundation for the Decentralized Web.
Dates:
- Pilot workshops: Gray Area Festival, October 2023
- Dweb V1.0 – Intensive TBA: Winter 2023-2024
- Dweb V1.0 – Open-source curriculum release: TBR Winter 2023-2024
- Dweb V2.0 – Intensive TBA: Winter 2024-2025
- Dweb V2.0 – Open-source curriculum release: TBR Winter 2024-2025
Curriculum
Key Topics / Learning Outcomes / Focus Areas currently being explored:
- Dweb Cultural Foundations + Context
- Foundational Literacy of Dweb History
- Dweb Art History
- Lexicon: Understanding the language + vocabulary
- Understanding the landscape and options: tools, initiatives and individuals in Dweb
- Dweb Philosophy from a community, non-technical, social perspective and how to make work that supports that
- Dweb Values
- Sovereignty and decolonization as it relates to dweb
- The Dweb principles and what philosophies underpin the movement
- What it actually means to be decentralized
- Whether the decentralization of technology necessarily results in the decentralization of power; acknowledging that this is not always the case.
- Compensation Models through the lens of decentralization
- Critical Practice / Sensemaking
- What the dweb space, tools and ideas can actually do versus what they cannot, i.e. how to distinguish a false promise or overly utopian idea.
- The medium is the message: the principles that dweb tools embody and how that is or isn’t relevant to your artistic practice
- World building, speculative design and futurism focused on expanding the perceived possible futures because of Dweb.
- Critical practice orientation to decentralized tech and AI
- Data ownership and decentralized storage: the nuances and why it matters
- Hands on Tech
- Preventive documentation and organizing practices for production, versioning, supplements and artworks.
- New storage and care protocols for studio
- Tech literacy: how to interact with an interface as related to decentralization
- Command line literacy
- Governance, cooperative ownership of platforms and protocols
- Cross-institutional tooling for collaboration and resiliency
Who this is for:
- Artists
- Artivists
- Archivists
- Gallerists
- Arts Professionals
- Artist Rights Advocates
- Creative Professionals
Methodologies:
- Case studies
- Hands on project opportunities
- Command line literacy
- Shared channel for communication (Matrix) to build community around dweb art discussion and critique
- Self-organized co-learning spaces
- “Choose your own adventure” open-source curriculum with curated learning journeys
Design Parameters:
Decentralized / Non-linear
A published non-linear learning journey, with curated pathway options published. Facilitated experiments with co-learning opportunities will be hosted by Gray Area in these first two years.
Self-modifying / Adaptive
We are aiming to design for the curriculum to have adaptive and self-modifying properties, enabling it to evolve over time in response to internal and external feedback.
A Github repository as one method of reaching this form has been suggested, but we are exploring options
Opensource
In this interdisciplinary online course, we will publish an open-source version, allowing anyone, anywhere with online access to utilize, modify, adapt and distribute the curriculum globally.

Why:
- Artists shape culture and their artistic practice can educate people about technology
- To help society shift the way they relate to cultural data
- To implement methods of care around data, which the art world is poised to do
- The dweb project provides an opportunity to rethink the economic system for creators, and prototype alternatives which generate revenue for practitioners
- Digital cultural data is vulnerable to being lost, and Dweb provides a potential opportunity to support more devices redundantly storing our data or we are at risk of future generations losing insight into the late 20th and early 21st century altogether
- If artists don’t learn about this emerging technology (intimately, through praxis) they lose the opportunity to shape its development
Partners:


